New workflow – More Puking
This week AM put up a video made by the uber-talented Rebecca Perez-Dominguez that detailed her workflow for one of our assignments. I decided to try to use some of her very, very good ideas while advancing my current project.
Her method included drawing all of the main storytelling poses out on paper. Although the final animation will be CG, the paper is super fast for thumbnailing out a pose. Here’s the paper version:
Next step: Put these sketches into maya with Jason Schleifer’s amazing grease pencil tool. With this I’m able to get the timing somewhat nailed down, and it goes much more quickly than posing the character.
Once I’m happy with that, it’s time to put in the model and pose him.
And it’s as easy as that! Next week I’ll be taking this to a smoothed version, so comments and crits are welcome, as always.
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Hilarious!
Comment :: November 28, 2005 @ 110:13 am
I know it’s early, but on the 3D blocking you gotta push that sniff pose a little more. The sniff extreem was much stronger in 2D, so bring it out a bit in the 3D. Once again, Hilarious!
-John
Comment :: November 28, 2005 @ 210:15 am